e3 cont. cont.
i dont think its xboxs fault for this market domination. i think primarily, it comes back to the gamers. i know alot of gamers are very closed-minded about games/genres (myself included) and dont even think to touch it if it doesnt meet high standards. unless we've heard a sweet review of it or seen advertising or read about it, we're not going to play it. we've become arrogant and expect too much from developers. due to this demand cause by the gaming consumer, developers have to license engines. unless you have the money like value, you cant send 4 years developing an original game system/engine/concept/gameplay/ user interface/ effect system/ physics engine. its too big of an ask.
i think most developers do well with what they get their hands on and have some control of creativity with the resources they have. the fact of the matter is we expect more and quick frankly do all we can to play these games. these are the facts (general facts):
85% of Vgames are pirated
15% of profit goes to the developer
it costs publishers $3-5 (for each unit) to mass produce and distribute a game on most platforms
out of 100 third-party concepts brought to major publishers, they will only choose to consider making 10 of them
with these facts in mind, the industry is run by publishers, and not many of these executives are gamers. they are business men! they make money. the gaming industry has now over taken the movie industry in revenue.
so ive gone from gamers controling the direction of the market, to the publishers.
i think the easiest way to stop this trend in violence is to wait it out. it cant be popular forever. 2d platform/side scrollers dominated the 8/16-bit consoles. it then died. i can see fps games evolving into something alot more. i like the idea of hybridizing fps with rts on a multiplayer/networked platform. i think mmos will come in soon and have a time of dominance amongst the core gamers. i have a feeling handheld will become more than just a lil kids console. the psp, nds and gbm should introduce a new social acceptance, due to its streamline design and compactibility. personal electronics are becoming fashionable (ie. the ipod, mobile phones). this handheld movement will be a completely new field of gaming. the gameboy will not just be seen as some chunky brick-like unit that played monotoned tetris, but be a silver micro accessory you carry around cause "your a gamer and gaming is now cool!"
the ages of the techheads are coming. people are wearing atari t-shirts for retro/gaming/street credit. so go into your closet and get out that alex the kidd shirt you wore when you were 10 and represent (also, the tight fit is considered hip now too)
actually, you know what, fuck it. be a core gamer, continue to be a social introvert. wear whatever is clean. eat anything microwaveable or that can be prepared in 2 mins. buy usb accessories on ebay. go to lans, feel L33T by paying out n00bz that dont know how to work daemon tools, leech pron, play CS and get pwnd. fall in love with the only girl that goes to the lan cause her Bfriend has the power to drag her along. find out what her handle is and PM her with shy but desperate proposals. hack and crack anything you want. digitally steal music and audiovisual content.
be the minority and deny that gaming is cool because, you dont give a fuck about trends, you care about head shot counts.
i think most developers do well with what they get their hands on and have some control of creativity with the resources they have. the fact of the matter is we expect more and quick frankly do all we can to play these games. these are the facts (general facts):
85% of Vgames are pirated
15% of profit goes to the developer
it costs publishers $3-5 (for each unit) to mass produce and distribute a game on most platforms
out of 100 third-party concepts brought to major publishers, they will only choose to consider making 10 of them
with these facts in mind, the industry is run by publishers, and not many of these executives are gamers. they are business men! they make money. the gaming industry has now over taken the movie industry in revenue.
so ive gone from gamers controling the direction of the market, to the publishers.
i think the easiest way to stop this trend in violence is to wait it out. it cant be popular forever. 2d platform/side scrollers dominated the 8/16-bit consoles. it then died. i can see fps games evolving into something alot more. i like the idea of hybridizing fps with rts on a multiplayer/networked platform. i think mmos will come in soon and have a time of dominance amongst the core gamers. i have a feeling handheld will become more than just a lil kids console. the psp, nds and gbm should introduce a new social acceptance, due to its streamline design and compactibility. personal electronics are becoming fashionable (ie. the ipod, mobile phones). this handheld movement will be a completely new field of gaming. the gameboy will not just be seen as some chunky brick-like unit that played monotoned tetris, but be a silver micro accessory you carry around cause "your a gamer and gaming is now cool!"
the ages of the techheads are coming. people are wearing atari t-shirts for retro/gaming/street credit. so go into your closet and get out that alex the kidd shirt you wore when you were 10 and represent (also, the tight fit is considered hip now too)
actually, you know what, fuck it. be a core gamer, continue to be a social introvert. wear whatever is clean. eat anything microwaveable or that can be prepared in 2 mins. buy usb accessories on ebay. go to lans, feel L33T by paying out n00bz that dont know how to work daemon tools, leech pron, play CS and get pwnd. fall in love with the only girl that goes to the lan cause her Bfriend has the power to drag her along. find out what her handle is and PM her with shy but desperate proposals. hack and crack anything you want. digitally steal music and audiovisual content.
be the minority and deny that gaming is cool because, you dont give a fuck about trends, you care about head shot counts.
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